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Learn the basics to produce your own 3D-films.
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· | Animation
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Introduction, animation possibilities and navigation button-strip
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Introduction
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Modeling Mode versus Animation Mode
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Animation tracks and keyframes
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Track types
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The animation button-strip
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Navigation in time
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Playing preview animations in the viewport windows
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Creating keyframes manually with the record function
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Forcing key creation for several tracks and object hierarchies
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Animation possibilities for the different object types
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What is hierarchy-independant animation?
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How to animate materials, light settings, the camera or the background
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· | The Animation Editor
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Edit tracks, keyframes and animation parameters
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The timeline window
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Selecting a frame or a range of frames
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Selecting objects and tracks
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Undo or redo actions
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Add or delete tracks
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Add or delete keyframes
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Delete selection
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Inserting frames between keyframes
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Moving a range of frames
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Switching objects off or on again during an animation
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Moving objects on curved B-Spline-paths
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Acceleration and deceleration
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Cut, copy and paste a frame zone
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Copying absolute positions and angles or a relative movement pattern
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Duration of an animation
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Playing speed of an animation
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Part-render an animation
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Depiction of movement paths
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Motion Blur
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Start the rendering of an animation
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See also:
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· | Tutorial - Simple Animation
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· | Tutorial - Animation and Object Hierarchies - Assembling a Robot
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· | Arranging Objects in Hierarchies
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· | Moving Objects and Movement Paths
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· | Rotating Objects and Movement Paths
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· | Scaling Objects in Relative Mode
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· | Tutorial - Animation and Deformation - Dolphin Movements
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· | Field Rendering for TV-Output
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· | Tutorial - Examples for Particle Animation
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